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  • PS4 : ~ 3GB
  • Xbox : ~ 3GB
  • PC : TBC
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Patch 1.1.0 will be deployed on all platforms tomorrow December 12 th

Patch Sizes 

  • PS4: ~3GB
  • Xbox: ~3GB
  • PC: 2,7Gb on Uplay | 1,2Gb on Steam

Please find the latest changes below. 

Patch Highlights

  • Added a new ¡°Nightmare¡± difficulty mode
  • Added an NPC scaling option, ¡°Enemy Auto-Level¡±, that makes enemies¡¯ level scale up to player¡¯s level
    • Please note : Enemy levels will only scale up to player level, they will not scale down

  • Added a new ¡°Horde Mode¡± to the Arena
  • [PC] Added support for HDR display

System

  • Improved general game stability
  • Adjusted the balance of the economy by reducing the price of Lion Claw and Leopard Fur
  • Capped the number of Trinkets and Animal Goods to 999
  • Fixed rare occurrence of world paused state due to a terrain node priority change
  • [PC] Fixed stuttering on NVIDIA graphic cards when playing in borderless mode
  • [PC] Improved Performance Tools functionality

Graphics & Audio

  • Improved texture streaming selection to allow for more high-resolution texture
  • Increased the distance at which we display the higher quality fake geometry of Alexandria
  • Improved the view distance of the Siwa temple
  • Improved the level of details of the Hemon Mastaba location
  • Improved the quality of the Photo Mode picture taken while playing with HDR enabled
  • Fixed loading grid setups for tall palm tree fields to improve their view distance
  • Fixed far shadow popping transition issue when updated during the time of day cycle
  • Fixed shadow culling issue in the great library of Alexandria during sunrise and sunset
  • Fixed a visual issue on bows when switching them while out of combat
  • Fixed a visual issue with quivers
  • Fixed an issue which prevented music from playing again in the quest ¡°Aya: Blade of the Goddess¡±
  • Fixed missing voice-over during various cinematics
  • Fixed a sound issue when using Overpower on certain NPCs
  • Fixed various repeating voice and sound effects
  • Fixed an issue that could cause multiple music tracks to overlap
  • Fixed multiple out of place audio lines in the Arena
  • [Xbox One X] Increased the texture memory budget to allow for more usage of higher resolution texture
  • [Xbox One X] Increased the terrain memory budget to reduce terrain popping when the camera rotates
  • [Xbox One] Fixed some trees not using high-resolution texture
  • [PC] Fixed white squares appearing in windowed mode on 4K monitor
  • [PC] Fixed an issue with the Reset graphic option

World

  • Fixed several areas in the world where the player could encounter collision issues
  • Fixed various issues with the level of details of world objects, NPCs, and vehicles

Gameplay

  • Improved NPCs reactions
  • Fixed the health regeneration that could stop working after gaining health from Health on Hit/Kill weapon attributes
  • Fixed the unlock of the Old Habit achievement/trophy for player who have met the conditions
  • Fixed various issues preventing the ¡°Game Progression¡± statistic to reach 100%
  • Fixed the "No Limits" Ubisoft Club Classic Challenge from not unlocking
  • Fixed an issue with the Ubisoft Club Classic Challenges that were not showing as unlocked even if they had been completed
  • Fixed an issue that could cause the controller to vibrate indefinitely in the score screen of the Hippodrome
  • Fixed an issue where the playable character could lose its inventory when fast traveling from the Bathhouse
  • Fixed an issue where Senu could pass through the world
  • Fixed an issue that allowed thrown torches to inflict poison or bleed effect
  • Fixed some loading issues while using Senu
  • Fixed various issues with the spawning of NPCs
  • Fixed various issues causing the player character to remain stuck
  • Fixed various navigation and animation issues with the playable character

Quest

  • Improved the navigation of the Rebels during the quest ¡°A Rebel Alliance¡±
  • Improved various cinematic transitions
  • Fixed an issue where the playable character could remain stuck or fall through the world during the quest ¡°The Battle of the Nile¡±
  • Fixed an issue where the playable character could lose its equipped weapons during the quest ¡°The False Oracle¡±
  • Fixed an issue preventing the playable character from dealing damage to crocodiles during the quest ¡°Blood in the Water¡±
  • Fixed an issue preventing the quest objective marker to be displayed during the quest ¡°Family Reunion¡±
  • Fixed an issue that could cause the player to lose the prisoner during the quest ¡°His Secret Service¡±
  • Fixed an issue that could cause a gladiator to remain stuck with the playable character during the quest ¡°The Crocodile Jaws¡±
  • Fixed an issue causing Daily Quests from disappearing from the Quest Log
  • Fixed an issue that could prevent the ¡°Control Nuisance¡± Daily Quest from giving its reward"
  • Fixed an issue that could prevent the dialogue scene from playing during the quest ¡°Blood in the water¡±
  • Fixed an issue that could prevent Hallucinations from ending during Taimhotep's Song
  • Fixed an issue that could make the quest ¡°Children of the Streets¡± impossible to complete
  • Fixed an issue that could prevent the key for Eudoros¡¯ chest to appear in the inventory in the quest ¡°End of The Snake¡±
  • Fixed an issue that could cause Cleopatra to die at the end of the quest ¡°Way of the Gabiniani¡±
  • Fixed an issue forcing Bayek to receive a spear instead of a bow during the chariot fight of the ¡°The Battle of the Nile¡± quest
  • Fixed an issue that could cause Aya to spawn as Bayek

Activities

  • Increased the number of Drachmas rewarded by Hippodrome tournaments
  • Tweaked controls sensitivity in Hippodrome
  • Fixed an issue that could prevent the introduction cinematic of Seleucid from playing
  • Fixed an issue that could prevent the use of bows in the Arena

User Interface

  • Added Hood, Hair, and Beard customization options in the Gear menu
  • Added an ¡°Uncompleted Locations¡± filter to the World Map
  • Added a ¡°friends-only¡± pictures filter to the World Map
  • Added the option to hide the Compass and the Enemy Proximity Feedback on the HUD
  • Improved on-screen feedback with Friend Challenges in Arena
  • Increased display time of the on-screen feedback when the playable character gets hit by an arrow
  • Changed input button for the Compare Equipped action
  • Fixed various icon issues in the World Map
  • Fixed an issue with the Trial of the God reward being displayed incorrectly in the Quest Log
  • Fixed an issue with the quest objective of Trial of the Gods appearing below the world
  • [PC] Fixed the display of Photo Mode pictures captured on multi-monitor configuration
  • [PC] Enabled Eye Tracking by default
  • [PC] Added ¡°Quit to Desktop¡± option to the pause menu


If you experience any issues, please contact our  customer support team  for further assistance.